International Journal of Computer Games Technology / 2014 / Article / Tab 2

Review Article

An Overview of Serious Games

Table 2

Classification of serious games.

GameApplication areaActivityModalityInteraction styleEnvironment
Real/virtual/mixedMobilitySingle/multiplayer2D/3DLocation awarenessOnline

HeartlandsWell-beingPhysical exertionAudio/visualPocket PC and heart-rate monitorVirtualYesSingle- and multiplayer2DYesNo
Life is a VillagePhysical exertionAudio/visualExercise bike and Wii remoteVirtualNoSingle- and multiplayer3DNoNo
Monster and GoldPhysical exertionAudio/visualMobile phone and heart-rate monitorVirtualYesSingle2DYesNo
Sensor Network for Active Play (SNAP)Physical exertionAudio/visualSensors (accelerometers)VirtualNoSingle- and multiplayerNoNo
Fish “n” StepsPhysical exertionVisualPedometerVirtualNoSingle- and multiplayer2DNo
UbiFit GardenPhysical exertionVisualMobile phone and fitness deviceVirtualYesSingle2DNoNo

Rehabilitation Gaming SystemHealth carePhysiologicalAudio/visualData gloves and cameraVirtualNoSingle3DNoNo
HATMental/physicalAudio/visualNintendo WiiVirtualYesSingle3DNoNo
21 TallyMental/physicalAudio/visualBiofeedback sensorsVirtualYesSingle3DNoNo
Match-3Physical exertionAudio/visualWii-moteMixedNoSingle3DNoNo

Making HistoryEducation and cultural heritageMentalAudio/visualTraditional interfacesVirtualNoSingle- and multiplayer3DNoYes
Roma NovaMentalAudio visual and hapticTraditional interfaces and haptic deviceVirtualNoSingle3DNoYes
Ayiti: The Cost of LifeMentalAudio/visualTraditional interfacesVirtualNoSingle2DNoYes
3rd World FarmerMentalAudio visualTraditional interfacesVirtualNoSingle2DNoYes
Lost in the Middle KingdomMentalAudio/visualTraditional interfacesVirtualNoSingle3DNoNo
Skills ArenaMentalAudio/visualGameboyVirtualYesSingle2DNoNo
IBM CityOne GameMentalAudio/visualTraditional interfacesVirtualNoSingle- and multiplayer2DYesYes

DeLearyousInterpersonal communicationMentalAudio/visualTraditional interfacesVirtualNoSingle3DNoNo
BiLATMentalAudio/visualTraditional interfacesVirtualNoSingle2DNoYes
VECTORMentalAudio/visualTraditional interfacesMixedNoSingle2DYesYes
StoreWorldMentalAudio/visualTraditional interfacesVirtualYesMultiplayer2DNoYes
SimParcMentalAudio/visualTraditional interfacesVirtualYesMultiplayer3DYesNo

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