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International Journal of Computer Games Technology
Volume 2014 (2014), Article ID 580154, 12 pages
http://dx.doi.org/10.1155/2014/580154
Research Article

Rigid Body Interaction for Large-Scale Real-Time Water Simulation

Tampere University of Technology, P.O. Box 553, 33101 Tampere, Finland

Received 28 May 2014; Revised 27 September 2014; Accepted 15 November 2014; Published 14 December 2014

Academic Editor: Manuel M. Oliveira

Copyright © 2014 Timo Kellomäki. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Supplementary Material

The supplementary material contains a video that illustrates the water-object interaction method described in the article. The method is also compared to a previous one.

  1. Supplementary Material