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International Journal of Computer Games Technology
Volume 2015, Article ID 271296, 30 pages
http://dx.doi.org/10.1155/2015/271296
Research Article

Artificial Intelligence in Video Games: Towards a Unified Framework

Université de Liège, Grande Traverse 10, Sart Tilman, 4000 Liège, Belgium

Received 27 August 2014; Revised 26 December 2014; Accepted 8 February 2015

Academic Editor: Alexander Pasko

Copyright © 2015 Firas Safadi et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

Firas Safadi, Raphael Fonteneau, and Damien Ernst, “Artificial Intelligence in Video Games: Towards a Unified Framework,” International Journal of Computer Games Technology, vol. 2015, Article ID 271296, 30 pages, 2015. https://doi.org/10.1155/2015/271296.