Research Article
Model for Educational Game Using Natural User Interface
Table 1
Categorization of Kinect games’ utilization for educational purposes in various developmental axes.
| Game | Physical development | Cognitive development | Emotional development | Social development |
| Body & Brain Connection | × | × | | | Kinect Sport | × | | | × | Kinectimals | | | × | × | The Fantastic Pets | | | × | × | Kinect Adventures | × | | × | × | Disneyland Adventures | × | | × | × | Sesame Street | | | × | × | Kinect Funlabs | | × | | × |
|
|