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International Journal of Computer Games Technology
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International Journal of Computer Games Technology
/
2016
/
Article
/
Alg 1
/
Research Article
Enhancing Video Games Policy Based on Least-Squares Continuous Action Policy Iteration: Case Study on StarCraft Brood War and Glest RTS Games and the 8 Queens Board Game
Algorithm 1
Offline Least-Squares Continuous Actions Policy Iteration.
Input:
discount factor
:
,
,
:
,
(
)
, initialize policy
(
) measure initial state
(
)
for
step
do
(
)
,
;
,
(
) apply
, measure state
, and reward
(
) start LSTD-
policy evaluation
,
,
(
)
(
)
(
)
(
) finalize policy evaluation
(
) policy improvement
(
)
until
is a satisfactory
(
)
(
)
end for
Output: