Research Article
Little Botany: A Mobile Game Utilizing Data Integration to Enhance Plant Science Education
Table 4
Heuristics for evaluating game usability.
| # | Game usability heuristics |
| 1 | Audiovisual representation supports the game | 2 | Screen layout is efficient and visually pleasing | 3 | Device UI and game UI are used for their own purposes | 4 | Indicators are visible | 5 | The player understands the terminology | 6 | Navigation is consistent, logical, and minimalist | 7 | Control keys are consistent and follow standard conventions | 8 | Game controls are convenient and flexible | 9 | The game gives feedback on the player’s actions | 10 | The player cannot make irreversible errors | 11 | The player does not have to memorize things unnecessarily | 12 | The game contains help |
|
|