International Journal of Computer Games Technology / 2017 / Article / Fig 4

Research Article

Ecologically Sound Procedural Generation of Natural Environments

Figure 4

A visual overview of our approach starting with the various input data, such as (a) landscape maps and (b) statistical data [7]. Next, from this data we derive the plant distribution in the vegetation model (c), where each point is associated with plant species. Finally, from this plant distribution we derive the detailed 3D visualization model, suitable for rendering in the browser (d).
(a)
(b)
(c)
(d)

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