Research Article

Heuristics and Recommendations for the Design of Mobile Serious Games for Older Adults

Table 7

An example of correlation and definition of the questions for the diary and interview.

EGameFlow FactorQuestions for the diaryLens numberQuestions for the interview

Concentration211- What elements of the game have kept your concentration on learning and which hindered it. Explain.
22
23
24
2- Were the game activities interesting for your learning or would you like to have other activities in the game? Explain.

Number of relationships4

Feedback1- Explain what you think of the feedback about your performance during the game.28
40
41

Number of relationships3