Research Article
Heuristics and Recommendations for the Design of Mobile Serious Games for Older Adults
Table 7
An example of correlation and definition of the questions for the diary and interview.
| EGameFlow Factor | Questions for the diary | Lens number | Questions for the interview |
| Concentration | | 21 | 1- What elements of the game have kept your concentration on learning and which hindered it. Explain. | | 22 | 23 | 24 | 2- Were the game activities interesting for your learning or would you like to have other activities in the game? Explain. |
| | Number of relationships | 4 | |
| Feedback | 1- Explain what you think of the feedback about your performance during the game. | 28 | | 40 | | 41 |
| | Number of relationships | 3 | |
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