Research Article

An Assessment of Serious Games Technology: Toward an Architecture for Serious Games Design

Table 4

Example of collaborators configurations.

Quality levelNameCollaboration degreeConsumptionPowerProductivity
Phase aPhase bPhase cPhase d

LowColl 1MinMinMinMinMinMinMin
IntermediateColl 2[Min, Max][Min, Max][Min, Max][Min, Max][Min, Max][Min, Max][Min, Max]
HotColl 3MaxMaxMaxMaxMaxMaxMax