Research Article

Synchronous Remote Rendering for VR

Table 2

Environment descriptions.

NetworkServer deviceClient deviceDistance (bee-line)Use case

Apartment LANLaptop GTX 1080PC RTX 20702 mFog rendering
Campus intranetPC GTX Titan XLaptop GTX 108050 kmEdge rendering
Public InternetPC GTX Titan XPC RTX 207050 kmCloud rendering
Indoor 5GPC GTX 1080Laptop Quadro M1200100 mMobile edge rendering