Review Article

Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature

Table 13

Mechanics per primary studies.

Game mechanicsPrimary studiesPercentage

Resource acquisitionP3 P12 P13 P14 P15 P17 P18 P33 P87 P1177.30%

FeedbackP3 P7 P12 P13 P14 P15 P16 P17 P18 P22 P29 P33 P40 P42 P53 P54 P57 P58 P59 P60 P61 P62 P66 P67 P68 P69 P75 P87 P99 P103 P117 P118 P129 P132 P13425.55%

ChanceP3 P12 P13 P14 P15 P17 P18 P44 P48 P51 P87 P110 P1119.49%

Cooperation and competitionP3 P4 P7 P19 P22 P24 P29 P32
P33 P34 P37 P39 P40 P49 P51
P52 P53 P54 P55 P58 P63 P74
P75 P76 P81 P85 P100 P103 P106 P107 P112 P115 P118 P119 P129
P130 P131 P132 P133 P134
29.20%

ChallengesP3 P29 P53 P75 P77 P83 P84 P103 P109 P117 P129 P1328.76%

RewardsP19 P29 P40 P58 P75 P80 P89
P107 P117 P133
7.30%

TurnsP36 P37 P44 P48 P50 P51 P54 P85 P100 P106 P110 P111 P1199.49%

Win stateP3 P40 P68 P70 P72 P75 P84 P89
P92 P118
7.30%