Review Article
Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature
Table 16
Studies with gamified software processes.
| Process area | Primary studies | Percentage |
| Requirements management | P7 P17 P18 P21 P29 P32 P33 P34 P36 P38 P39 P46 P49 P51 P55 P89 P90 P92 P93 P96 P97 P98 P100 P110 | 17.52% | Project planning | P12 P13 P14 P17 P18 P21 P29 P32 P33 P34 P39 P40 P42 P43 P44 P48 P49 P50 P51 P59 P64 P68 P79 P89 P90 P92 P93 P95 P98 P100 P105 P106 P132 | 24.09% | Project monitoring and control | P15 P23 P29 P33 P34 P76 P79 P81 P87 P89 P92 P93 P98 P100 P132 | 10.95% | Supplier agreement management | P70 P93 | 1.46% | Measurement and analysis | P10 P12 P16 P17 P19 P22 P29 P34 P43 P44 P53 P59 P63 P72 P89 P93 P94 P98 P99 P110 P124 P131 P133 P134 P136 P137 | 18.98% | Process and product quality assurance | P10 P15 P26 P41 P53 P58 P63 P65 P66 P70 P71 P74 P82 P88 P89 P91 P93 P127 P133 P134 | 14.60% | Configuration management | P93 P94 | 1.46% | Requirements development | P6 P7 P17 P18 P21 P29 P32 P33 P36 P38 P39 P46 P49 P51 P55 P67 P89 P90 P92 P93 P96 P97 P100 P102 | 17.52% | Technical solution | P4 P15 P25 P60 P75 P93 P112 P115 | 5.84% | Product integration | P93 | 0.73% | Verification | P4 P27 P29 P33 P70 P89 P92 P93 P100 P108 P111 P126 | 8.76% | Validation | P6 P27 P29 P33 P70 P80 P89 P92 P93 P100 P126 | 8.03% | Organizational process focus | P19 P27 P29 P33 P38 P56 P60 P61 P92 P93 P100 | 7.30% | Organizational process definition | P27 P29 P33 P38 P56 P60 P83 P92 P93 P100 | 7.30% | Organizational training | P15 P29 P33 P52 P62 P92 P93 P100 P109 P114 | 7.30% | Integrated project management | P76 P81 P93 | 2.19% | Risk management | P3 P12 P13 P14 P15 P37 P85 P86 P93 P119 | 7.30% |
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