Research Article
On the Feasibility and Limitations of Just-in-Time Instruction Set Extension for FPGA-Based Reconfigurable Processors
Listing 1
Part of the raytracing source code.
(1) bool hitSphere (const ray &r, const sphere& s..) | (2)
{
| (3) ⋯ | (4) vecteur dist = s.pos - r.start; | (5) float B = rdx * dx + rdy * dy + rdz * dz; | (6) float D = B * B − dist * dist + s.size * s.size; | (7) if (D < 0.0f) return false; | (8) ⋯ | (9)
}
|
|