Research Article
Kinetic-Monte-Carlo-Based Parallel Evolution Simulation Algorithm of Dust Particles
Algorithm 3
The re-suspension simulation algorithm of dust particles.
(1) Begin | (2) Each processor updates the position of each particle in the Local_Store; | (3) If , go to (5); Otherwise go to (5); | (4) If the wind speed in the location of particle is greater than the critical friction velocity, | Particle is re-suspended and ; | (5) If all particles in Local_Store are finished scanning, go to (6); Otherwise, go to (3); | (6) End |
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