Research Article

Kinetic-Monte-Carlo-Based Parallel Evolution Simulation Algorithm of Dust Particles

Algorithm 3

The re-suspension simulation algorithm of dust particles.
(1) Begin
(2) Each processor updates the position of each particle in the Local_Store;
(3) If , go to (5); Otherwise go to (5);
(4) If the wind speed in the location of particle is greater than the critical friction velocity,
Particle is re-suspended and ;
(5) If all particles in Local_Store are finished scanning, go to (6); Otherwise, go to (3);
(6) End