Abstract

Embedded devices are everywhere now and, unlike personal computers, their systems differ in implementation languages and behaviors. Interactions of different devices require programmers to master programming paradigms in all related languages. So, a defect may occur if differences in systems' behaviors are ignored. In this paper, a heterogeneous system which is composed of two subsystems is introduced and we point out a potential defect in this system caused by an interface mismatch. Then, a state based approach is applied to verify our analysis of the system.

1. Introduction

Embedded devices are everywhere from factories to living rooms and embedded development becomes a new trend in current startup teams. According to the physical carrier of their system, traditional embedded devices can be divided into different domains such as DSP, FPGA, ARM, and PLC. Different carriers mean different programming languages and styles which relate closely to the behavior of the system on the device. For example, the VHDL programming language is widely used in the embedded system’s implementation on FPGA board and the common behavior of such systems is synchronous reactive and data-flow oriented [1]. An embedded system on ARM board mostly adopts the C programming language which exploits the power of interrupts and threads asynchronously [2]. There are good engineering practices to follow for developers in such application domains. However, as the rapid evolution of embedded devices, embedded systems confront more and more complex usage scenarios with new problems to be resolved [3]. One of these problems is incompatible programming paradigms between heterogeneous developing techniques which today’s embedded systems utilize [4]. A typical embedded-C programmer does not know much about how to write a piece of good VHDL program although he may learn VHDL’s grammar somehow and neither does a VHDL programmer know much about the embedded-C stuff. The lack of knowledge in other’s programming domain leads to misunderstandings of assumptions and guarantees requirements between interfaces of heterogeneous embedded systems. A trend in handling this heterogeneous development work flow is unifying the programming language used by FPGA, ARM, and DSP developers [5], but it takes efforts to learn a brand-new language even for an experienced developer. Another approach is model based development [68]. The developer builds a unified model for the whole system and automatically generates dedicated code for each part according to their specific programming paradigm. The model can be analyzed and verified to guarantee its reliability and enhance its performance before the code generation process [9, 10].

Serious defects between interactions may be undiscovered until on-board tests. The longer the defects go unnoticed, the more time will be spent on them. There are some testing based methods targeting this problem [11]. However, they are not sufficient to guarantee the system’s correctness. Analysis based methods [12, 13] can also alleviate the pain in embedded system development.

In this paper, we investigate a case of a heterogeneous embedded system in a real engineering practice and build a model for the system using Colored Petri Nets (CPN) [14] modeling language. Then, we reveal how a normal subsystem on ARM board and a normal subsystem on FPGA board together lead to a defective system step by step. Then, the model checking approach will be applied on the model to verify our analysis.

2. Preliminaries

2.1. Petri Nets

Petri nets [15] are a simple and expressive modeling formalism, which allows users to model complex systems in various paradigms.

Petri nets are a tuple of , where is a finite set of places, is a finite set of transitions, and is a finite set of arcs, while , , and are pairwise disjoint. Each place contains a set of markers called tokens and the number of tokens in each place can be 0, 1, or more. The distribution of tokens in all places is called the marking of the Petri net which is denoted by . The marking can be viewed as an -vector, , where and each indicates the number of tokens in their corresponding place , . The marking of a Petri net defines the net’s state and it can only be changed by a transition which moves tokens from a set of places to another set of places , where , , and . The transition ’s transfer of tokens is called firing. When is fired, it removes a token from each place of in and adds a token to each place of in , where and . For a transition , is called the input set of and is called the output set of . A transition is fired only when every place in its input set has at least one token which can be removed in the process of firing. If a transition ’s input set fulfilled this condition under a marking of a Petri net, is enabled and can be fired. Otherwise, is not enabled and cannot be fired. The input set and output set of a transition can be empty and the two sets may have a nonempty intersection; that is, a place may exist in the input set and the output set at the same time. If the input set is empty, transition can be fired under any markings. If the output set is empty, transition will not add tokens to any place.

For the need of graphical representation, the mapping from a place to a transition is defined as an arc. There is an arc from each place in the input set of a transition to and an arc from each place in the output set . The set of all arcs in a net is a relation on and , where, for every place in the input set of a transition , and, for every place in the output set , .

A Petri net can be represented in a graphical form by a bipartite graph. In a Petri net graph, eclipses represent places, rectangles represent transitions, and connections between eclipses and rectangles represent arcs. An example of graphically represented Petri net is shown in Figure 1. Definitions of , , and of this net are as follows:

In the initial state of the Petri net, and both contain a token, so the initial marking of the net is , , and transition is enabled according to aforementioned rules, while transition is not enabled due to the fact that place in its input set is empty. This state is illustrated in Figure 2 where the enabled transition, that is, , is highlighted.

If transition fires, it removes a token from place and a token from and adds a token to place . After transition ’s firing, the Petri net goes to a new marking as shown in Figure 3, which is , , . Now, transition is enabled and transition is no longer enabled. If transition fires, it removes a token from place and does not generate a token to any place. As shown in Figure 4, all of the Petri net’s places are empty now and no transition in the net can fire any more. If no transition is enabled under a given marking of a Petri net, this net is in a deadlock state.

2.2. Coloured Petri Nets

To enhance the expressiveness of the pure Petri nets formalism, we have depicted above that many variants are designed including prioritized Petri nets (PPN) [16], timed Petri nets (TTN) [17], and probabilistic Petri nets (PPN) [18]. One of these extensions is coloured Petri nets (CPN) [14], whose main contribution is to extend the pure Petri nets’ type system to a more elaborate one. In a pure Petri net, a token is simply a place holder which means that a place has a unit of data that can be absorbed by a transition, but the value of the token is ignored. A place is defined with a colour which is the type of the place and all tokens residents in this place should be a value of the predefined type. A detailed explanation of its subtle execution semantics will be illustrated in the following demonstration and analysis of a set of CPN models.

3. Modeling of a Heterogeneous Embedded System

3.1. An Embedded System of Vehicle Protocol

Our system is an embedded system which implements the vehicle protocol IEC-61375 [19]. The system consisted of a set of nodes; all connect to a bus which transfers frame data between these nodes, as shown in Figure 5. Each node consists of an ARM board and an FPGA board. An FPGA board may send frame data to the bus or receive frame data from the bus. It also communicates with an ARM board through GPIO ports in order to transfer messages between each other. An ARM board only interacts with its related FPGA board. There are three GPIO ports which are as follows.(i) is used by the FPGA system to send a master frame interrupt to the ARM system in node .(ii) is used by the ARM system to notify the FPGA system of the arrival of a master message in node .(iii) is used by the ARM system to send a master message to the FPGA system in node .

Among all nodes, there is a master node who monitors the whole network and all other left nodes are slave nodes under the master node’s supervision. During a typical work flow, the master node polls slave nodes for new status data according to a predefined order which is stored in the ROM of the master node’s ARM board part. This process is called a polling process and a success retrieval of a slave node’s status by the master node is called a round of poll. Usually, a number is used to identify the node in order to decide the source and destination of each frame. The master node is numbered 1 under the typical configuration of such an embedded system and slave nodes are numbered from . In the system shown in Figure 5, is the master node and to are slave nodes.

To illustrate how nodes communicate with each other, we discuss the polling process of the master node as an example in Figure 6. In the system introduced above, the ARM system is responsible for sending poll messages. As a result, all slave nodes have their FPGA part participated in the polling process and the master node has both the ARM part and the FPGA part involving in the polling process. In the following discussion, only three nodes are involved for simplification among which is the master node while and are slave nodes. We let denote the ARM board of each node and the FPGA board. The bus is denoted by . The messages sent between the ARM system and the FPGA system are labeled as follows.(i)MF_INTR is the master frame interrupt from the FPGA system to the ARM system.(ii)MF_Flag is the notification signal from the ARM system to the FPGA system.(iii)MF_Data is the poll message from the ARM system to the FPGA system.

In this demo, is the master node, so the polling process starts from and . first triggers a master frame interruption of through of the ARM board. then handles this interruption and starts polling the slave nodes in the network in a predefined order. sets to high level to notify the coming of a polling message, and then puts the content of a polling message with value 2 which means the message’s target is ) to . is triggered by the high level of and encapsulates the message received from to a frame which has the format of (type: poll/response, source, and target). This frame is put on the bus in a broadcast way, meaning that all nodes (including the sender of the frame) connected to the bus know the existence of this frame. But only the frame’s target will handle the content of it, and all other nodes will neglect the frame’s content automatically. So, receives this frame from the bus and sends out its response frame back to the bus which targets . When gets the response frame from , it triggers again to start another polling which targets .

3.2. Details of the System

The GPIO interface between the ARM board and the FPGA board works as an intermediate data store for the interaction of a sequential program written in C and a parallel program written in VHDL. We demonstrate an abstract version for the C program in Algorithm 1 and an abstract version for the VHDL program in Algorithm 2. The C code in Algorithm 1 is an interrupt handler which sends a master frame numbered from 2 to SLAVE_COUNT in a roll. The VHDL code in Algorithm 2 checks mf_flag every cycle and transfers the value from mf_data to target_node. The following CPN model is based on these codes.

void master_frame_interrupt_handle  ()
{
  node_number++;
  if (slave_node_number >= SLAVE_COUNT)
  {
    slave_node_number = 2;
  }
  arm_set_main_frame_flag  (TRUE);
  arm_send_main_frame_data  (node_number);
}

process (reset, clk, current_state,
      mf_flag, mf_data)
  begin
    if reset = 1’  then
      current_state <= start;
    elsif clkevent and clk = 1’  then
      if mf_flag = 1’  then
        target_node <= mf_data;
      current_state <= next_state;
      end if;
    end if;
end process;

Figure 7 shows a CPN model of the ARM system which receives a master frame interrupt and sends a poll message to the FPGA system. Figure 8 shows a CPN model of the FPGA system which interrupts the ARM system and transfers the polling information to the bus. Colour sets used in both models are defined in Table 1 which contains a list of places of the specified colour set. All related variables are listed in Table 2.

3.2.1. The ARM System

In the CPN model of the ARM system, the meanings of places are as follows.(i)Places that represent states of the ARM system are , , and , all of which have type State. Because tokens in these places can only have value e, we call these tokens unit tokens.(ii) and are places with type Flag. represents the master frame interrupt and the signal for the coming master frame data.(iii)Place with type Target is used to store the master frame data sent from the ARM system to the FPGA system.(iv)Place with type Targets stores a list of numbers which represents the order of slave nodes to be polled.

In the initial state of the system, a unit token is located in . is enabled for the unit token in and the token with value true in . When fires, it removes a unit token from and a token from and generates a unit token to place . Then, is enabled immediately when receives a unit token. ’s firing removes a unit token from place and then puts a unit token to and a token with value true to . The token with value true in indicates the FPGA system of a master frame poll message from the ARM system. Then, is enabled due to the unit token in and the token in . has three input places: , , and . The firing of consumes a unit token from , a token with type Target from , and a token with type Targets from . The Targets token from is bound to two variables: target which corresponds to the number of the slave node being polled currently and targets which corresponded to numbers of remaining slave nodes waiting to be polled. The firing of transition sends a unit token to indicating the change of system state, a Target token called target to indicating the slave node’s number to be polled and a Targets token to with numbers of remaining slave nodes to be polled in the coming polls. When finishes its firing, the ARM system waits the master frame interrupt again to start a new poll.

3.2.2. The FPGA System

In the CPN model of the FPGA system, the meanings of places are as follows.(i)Places that represent states of the FPGA system are , , , and all of which have type State. Tokens in these places are unit tokens just like those in the ARM system’s state places.(ii), , and are the same places in Figure 7.(iii) and simulate the frames sent and received between the bus and the FPGA board. represents frames from the bus and represents frames to the bus.(iv)Place with type Target stores the number of slave node that will be used to construct a poll frame.

In the initial configuration, contains a unit token, so outputs a token with value true to and a unit token to . The system of ARM treats a token with value true in as a trigger to start its master frame process. has four input places: , , , and . and already contain a token in each of them, so when the ARM system gives a token with value true, is enabled. offers a Target token which is bound to variable n indicating the number of slave node to be polled next. is updated in ’s firing and a Target token with value n replaces the old value in this place. gets a unit token, meaning the change of the FPGA system’s state. retrieves a Target token t from , composes a poll frame in the form of (poll, 1, t), then appends this frame to the Frames token from , and sends an updated token back to this place. A unit token is sent to by and the FPGA system goes to the monitoring state. When has tokens, fires to remove the head of the Frames token in and sends a unit token to . The FPGA system goes back to its initial state and starts another master frame poll process of the ARM system.

4. Analysis of the Model

4.1. Review of the Model

The FPGA system cyclically checks the state of master frame flag on the port between the ARM system and itself and once the value of the flag becomes true in a cycle, the FPGA system tries to retrieve new master frame data from the corresponding port immediately. As shown in Algorithm 2, the FPGA system gets master frame data and sends the data to a signal called target_node that represents the current number of the slave node to be polled. Then, the value of target_node is used to construct a poll frame sent to the bus.

According to the designer’s intention, the value in target_node should be updated every time the FPGA system retrieves master frame data. But in Figure 8 updates the token in according to the token in . However, the process of updating may be ineffective and, as a result, the token in contains a stale value. To explore this scenario in detail, we focus on the interaction between the ARM system and the FPGA system. There are five transitions which participate in the interaction:(i) and of the FPGA system,(ii), , and of the ARM system.

, , and always execute in an order according to the strict dependency caused by tokens’ generation and consumption in and . So, the execution trace of the three transitions is decidable. The other two transitions which are involved in the interaction act in a different manner. After fires, a token with value true appears in and a unit token appears in , which activates and , respectively. Normally, should fire after , so that the FPGA system can construct a right frame which is sent to a slave node. However, the nature of C programs running on an ARM platform is asynchronous sequential execution, while the nature of VHDL programs running on an FPGA platform is synchronous concurrent execution. Usually, the FPGA system will complete the check of the master frame flag and retrieval of the master frame data in the same cycle. So, possibility exists that the FPGA system retrieves the value of the master frame data before its value is updated by the ARM system and thus gets a token with a stale value. We cannot predicate when will the ARM system updates the value of the master frame data after the value of the master frame flag is set to true for the undecidability of the operating system’s scheduling scheme. So, if the FPGA system’s new execution cycle starts before the value of master frame data is set by the ARM system, a timing mismatch happens. To verify the analysis of the data inconsistency in the CPN model, we apply the approach of model checking on it in the following section.

4.2. Property Analysis

To analyze the behavior of a modeled system, a state-space based approach can be used to dive into the details of models and get a thoroughly understanding of the system. A state of a CPN model is the marking of the model, that is, the number and value of tokens in each place in the whole model, and the initial marking of a model is its initial state. A CPN model changes its state when a transition of the model fires. All the states that a CPN model possibly accesses through a series of transition firing are called the state space of the model which may be finite or infinite. A property formula is an assertion about the state space of a model that whether the property holds in all states of the model and is usually called property for short. Model checking is an approach that checks whether a property about a model is fulfilled. If the property is not fulfilled, the model checking algorithm gives a counter example which violates the property. There are many description formalisms for properties, such as , , and (add some refers) and many model checking algorithms target these formalisms. In the field of CPN, - is used to describe the property of a CPN model. CPN tools implement the representation of - formulas and its model checking algorithms in SML language. A state is also called a node because the state space is represented as a state graph in which an edge represents a firing of a transition and a node represents a marking of the model. In the following statements, we will refer to states as nodes when needed.

Let be the abstract - formula type; then the following formulas with type are considered.(i) is a node formula which is true if it is possible, from the current node, to reach a node where is true.(ii) is a node formula which is true if is true for all reachable nodes from the current node.(iii) is a node formula which is true if eventually becomes true from the current node.(iv) is a node formula which is true if there is a path for which is true for every node.

The CPN model of the master node system has the potential to enter a node in which there is a data mismatch caused by interface incompatibility. This kind of defect can be expressed as:

“when transition fires, and which bind to the transition are equal in value.”

So, if this property is true in a node, that is, the value of master frame data read by the FPGA system is equal to the value of target_node got in previous cycles, a data mismatch appears. This property can be coded as - formula in SML form.

The types of these variables/functions are listed in Table 3.

isStale is a transition function which returns true when the parameter is a transition equal to bound with where in this case.  myASKCTL-formula is a node function which takes a node as the only parameter and returns true when there is a node in which  isStale is evaluated to be true.  eval_node is a function which takes a node function as the property formula and a node as the starting node and returns true when the application of the formula on the node returns true. In this case, we evaluate the property written in SML code above and get the following result: var it = true: BOOL, which means the property holds with respect to the initial state in state space (see Algorithm 3); that is, there is a node in which gets a token with a stale value.

fun isStale a =
  (Bind.FPGAReceive_MF_Data
    (1,  {n = 3, t = 3})
  = ArcToBE a) orelse
  (Bind.FPGAReceive_MF_Data
    (1,  {n = 2, t = 2})
  = ArcToBE a);
val myASKCTLformula =
  POS(MODAL(AF(stale value, isStale)));
eval_node myASKCTLformula InitNode;

5. Conclusion

We will not blame a C programmer or a VHDL programmer for writing the code shown in Algorithms 1 and 2, since they both obey the common paradigm in their respective domain. However, in development of a heterogeneous system, a programmer should be more alert and pay special attention to the situation when a normal assumption is not fulfilled by the guarantee of other domains in which a defect in the resulted system may occur. Many approaches can be used to reduce this potential risk and one of them is model checking method. In this paper, we demonstrate a heterogeneous system which is composed of two subsystems: an ARM system and an FPGA system. One of the subsystems behaves synchronously and the other asynchronously. Through a state based analysis way, we find defect in the design of the system which may lead to data inconsistency between the two subsystems. Then, our analysis is verified by constructing a property formula which is computed by a model checking program.

Conflict of Interests

The authors declare that there is no conflict of interests regarding the publication of this paper.