Research Article
A Discretionary Lane-Changing Decision-Making Mechanism Incorporating Drivers’ Heterogeneity: A Signalling Game-Based Approach
Table 11
Lane-changing rate under different scenarios (road traffic density and
).
| Density (veh/ln) | | LC rate (%) | Signalling game-based | Space-based |
| 200 | 0.1 | 27.9 | 18.0 | 0.3 | 28.4 | 17.2 | 0.5 | 25.8 | 18.1 | 0.7 | 22.9 | 16.0 | 0.9 | 19.9 | 16.9 |
| 300 | 0.1 | 24.1 | 13.0 | 0.3 | 26.3 | 12.3 | 0.5 | 23.8 | 12.2 | 0.7 | 21.8 | 11.9 | 0.9 | 18.6 | 12.6 |
| 400 | 0.1 | 23.3 | 8.5 | 0.3 | 24.7 | 9.5 | 0.5 | 23.6 | 9.7 | 0.7 | 19.6 | 8.6 | 0.9 | 17.6 | 9.4 |
| 500 | 0.1 | 20.8 | 6.5 | 0.3 | 23.4 | 6.4 | 0.5 | 21.4 | 6.7 | 0.7 | 20.7 | 6.5 | 0.9 | 18.7 | 6.6 |
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