Research Article
ORCLSim: A System Architecture for Studying Bicyclist and Pedestrian Physiological Behavior through Immersive Virtual Environments
Table 2
IVE bicyclist simulator literature table.
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Note: —: not included or not specified in the paper; ✓: included in the paper. Simulator environment setting: whether IVE is simulated from a real word environment or not. Visual technology: the subject viewed a single screen (SS), multiple screens, or CAVE or head-mounted display (HMD) as a visual source. Agency of movement: stationary, the subject remained motionless or interacted via controller; dummy, the subject was on the stationary bike but movements were not translated into VR; real time, subject movements were translated into VR. Haptic: interaction with the environment through vibration, resistance, etc. Kinematic: speed, steering, and direction data. Movement: body or head movements data. Eye tracking: eye tracking data included. Physiology: whether any physiological responses are recorded (such as heart rate). Stated preference: subjective stated preference from participants. |