Research Article

Effects of Video-Game Based Therapy on Balance, Postural Control, Functionality, and Quality of Life of Patients with Subacute Stroke: A Randomized Controlled Trial

Table 2

Sociodemographic characteristics of the sample.

Variable (N = 48)K-SControl (n = 25), mean ± SDExperimental (n = 23), mean ± SD

Age (years)65.68 ± 10.3960.35 ± 9.840.11
Gender (male/female)11/1412/110.58
Type of stroke (hemorrhagic/ischemic)10/156/170.31
Side of the body affected (right/left)10/153/200.03
Time of evolution of the stroke (days)0.2054.52 ± 18.7450.91 ± 18.440.50
NIHSS0.2014.28 ± 4.1313.17 ± 3.470.32
MOCA test0.1618.12 ± 3.7422.26 ± 4.110.01
Prior use of Xbox + Kinect technology (yes/no)17/816/70.90

K-S: Kolmogorov–Smirnov. NIHSS: National Institute of Health Stroke Scale. Note: .