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Facility dimension | Facility factor | Design criteria |
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Mobile experience (D1) | Balancing swing | Suspended cushion with narrow and soft texture (C11) |
Soft building blocks | Soft building blocks with different color and shape (C12) |
Sliding swing | For children to sit on and slide when grasping a rope (C13) |
Ball chair | Gliding seat with axle wheel (C14) |
Virtual game | Video game with virtual scene (C15) |
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Goal guidance (D2) | Rotary drum | Hollow cylinder for children’s multifaceted physical interaction (C21) |
Spinning top | Hard object for children to sit on or lie in and rotate (C22) |
Challenging facility | Information-guided interactive game (C23) |
Skateboard | Soft cushion with axle wheels for sliding (C24) |
Wooden pull-out bed magic board | Suspended cradle for children to lie down (C25) |
Climbing wall | Wall to guide the children for climbing (C26) |
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Protection perception (D3) | Sponge mat | Soft cushion to give children protection on the ground (C31) |
Hanger rope | Suspended hammock that can be moderately swung (C32) |
Light-sensing game board | Different colors and shapes of visual light-emitting components (C33) |
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Limb coordination (D4) | Fruit-featured beanbag | Graspable fruit-featured small soft object (C41) |
Padded-side bounce bed | Elastic net with soft padded enclosure for children to bounce vertically (C42) |
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Climbing (D5) | Back magic board wooden ladder | Ladder-like structure designed to fix the climbing rhythm and direction (C51) |
Back magic board rope net | Rope net structure designed with picking targets (C52) |
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