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Journal of Sensors
Volume 2017, Article ID 9781307, 11 pages
Research Article

Developing a Tile-Based Rendering Method to Improve Rendering Speed of 3D Geospatial Data with HTML5 and WebGL

Department of Geoinformatics (GSE), University of Seoul, 163 Seoulsiripdae-ro, Dongdaemun-gu, Seoul, Republic of Korea

Correspondence should be addressed to Jiyeong Lee;

Received 26 April 2017; Accepted 6 September 2017; Published 19 October 2017

Academic Editor: Lei Zhang

Copyright © 2017 Seokchan Kang and Jiyeong Lee. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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  3. KOREA HTML5, (Last access: 2016. 10. 27).
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  5. MOLIT. S.KOREA, “Development of open platform infrastructure improvement technology for spatial information. (1-3. High precision 2D / 3D spatial information processing technology)”, 2015.
  6. S. CH. Kang, Rendering speed Improvement of 3D Geospatial data based on HTML5/WebGL using Tile-Rendering, University of Seoul, 2017.