Research Article
Research and Implementation of Sports Entity Simulation Based on Heterogeneous Binocular Vision
Table 3
Comparison results of system processing frame rate.
| Design architecture | Device | Resolving power | Hardware resource | Frame rate |
| Design of embedded real-time | XC7Z045 | 640480 | 182933 LUTS, 143223 FFS, 100 DSPs, 138 BRAMs | 101 | This paper | XC7Z045 | 640480 | 182796 LUTS, 171526 FFS, 268 DSPs, 485 BRAMs | 121.42 |
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