Mobile Information Systems

Mobile Information Systems / 2012 / Article

Open Access

Volume 8 |Article ID 549173 |

Levent Görgü, Abraham G. Campbell, Kealan McCusker, Mauro Dragone, Michael J. O'Grady, Noel E. O'Connor, Gregory M. P. O'Hare, "Freegaming: Mobile, Collaborative, Adaptive and Augmented Exergaming", Mobile Information Systems, vol. 8, Article ID 549173, 15 pages, 2012.

Freegaming: Mobile, Collaborative, Adaptive and Augmented Exergaming

Received12 Nov 2012
Accepted12 Nov 2012


Addressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of Exercise and Gaming, the objective is to motivate people participate in exercise regimes, usually in their home environment. In this article a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.

Copyright © 2012 Hindawi Publishing Corporation. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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