Mobile Information Systems / 2016 / Article / Tab 6

Research Article

A Mobile Application That Allows Children in the Early Childhood to Program Robots

Table 6

Usability goal outcomes.

Usability attributeUsability goalUsability outcome

LearnabilityAverage time to complete a challenge the first time = 10.9 minutes (between 10 and 30 minutes)Successful
Average time of training = 43.7 minutes (between 30 and 60 minutes)Successful
EfficiencyPercentage of successful challenges = 88% (>70%)Successful
Average time to complete one challenge = 18 minutes (between 10 and 20 minutes)Successful
MemorabilityPercentage of correct answers about the application = 100% (>80%)Successful
ErrorsAverage of errors = 3.4 (between 5 and 10 errors)Successful
Average recovery errors = 2.3, 69% of total errors (>60%)Successful
SatisfactionLike = 100% (>65)Successful
Easy = 83% (>65)Successful

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