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Mobile Information Systems
Volume 2016 (2016), Article ID 1841287, 6 pages
Research Article

Mobile Based User-Centered Learning Environment for Adult Absolute Illiterates

1Department of Computer Science, COMSATS Institute of Information Technology, Islamabad 45550, Pakistan
2Department of Software Engineering, Bahria University, Islamabad 44000, Pakistan

Received 27 October 2015; Accepted 11 January 2016

Academic Editor: Miltiadis D. Lytras

Copyright © 2016 Inayat ur-Rehman et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.


Education plays a vital role in the success of any community. Countries with increased literacy rate have improved their status on the world map. In recent years, the use of e-learning methodologies has been significant. However, majority of the previous methodologies are focused on the formal education or toddlers. The technoliteracy solutions for children are not suitable for adults and those designed specifically for adults are text dominant and require the users of these applications to be functional literate. Moreover, users’ interest (sense of belonging) is not taken into consideration in existing solutions. To address the aforementioned issues, a user study is conducted to collect users’ interests. Another highlight of our study is that we develop our system as a mobile device application to facilitate our target user group. Based on the collected interests, a 3D virtual learning environment is designed and developed for adult illiterate learners. To evaluate the effectiveness of the proposed environment, an experimental study is carried out with users. The results show that the proposed learning environment significantly improves adults learning.