Research Article
Interaction Modes for Emergency Mobile Apps
Table 6
Mean estimates of SMEQ for all six experimental conditions separated according to previous experience with emergency situations.
| Previous experience with an emergency (factor 3) | Interaction mode (factor 1) | Level of cognitive load (factor 2) | Mean (M) | Standard error (SE) | 95% confidence interval | Lower bound | Upper bound |
| No (n = 11) | One-click interaction | No/low load | 18.36 | 4.51 | 8.32 | 28.41 | High load | 32.64 | 4.86 | 21.80 | 43.47 | Guided interaction | No/low load | 52.64 | 9.82 | 30.75 | 74.52 | High load | 103.27 | 13.89 | 72.33 | 134.21 | Chat interaction | No/low load | 85.91 | 14.21 | 54.26 | 117.56 | High load | 170.55 | 8.51 | 72.33 | 134.21 | Yes (n = 15) | One-click interaction | No/low load | 20.33 | 4.53 | 10.63 | 30.04 | High load | 52.73 | 10.23 | 30.80 | 74.67 | Guided interaction | No/low load | 81.27 | 12.85 | 53.71 | 108.82 | High load | 136.07 | 12.63 | 108.97 | 163.16 | Chat interaction | No/low load | 120.00 | 15.16 | 87.49 | 152.51 | High load | 163.13 | 11.62 | 138.22 | 188.05 |
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