Review Article
Gamified Mobile Applications for Improving Driving Behavior: A Systematic Mapping Study
Table 16
ML models, tasks, and technique of the selected apps.
| ML model | Frequency | ML task | Frequency | ML technique | Frequency |
| Supervised learning | 42 | Classification | 40 | Neural networks (NNs) | 18 | Support vector machines (SVMs) | 11 | Decision tree (DT) | 9 | Bayesian learners (BL) | 2 | Regression | 2 | Binary logistic regression (BLR) | 1 | Support vector regression (SVR) | 1 | Unsupervised learning | 5 | Clustering | 4 | K-means | 3 | Expectation maximization (EM) | 1 | Dimension reduction | 1 | ICA | 1 |
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