Research Article
Real-Time Collection Method of Athletes’ Abnormal Training Data Based on Machine Learning
Table 1
Athlete training actions and sample size.
| Sports parts | Action | Number of samples (N) |
| Upper limb | Standing dribble | 1000 | Walking dribble | 1000 | Running dribble | 1000 | Shot | 1000 | Pass | 1000 | Catch the ball | 1000 |
| Lower limbs | Walk | 1000 | Run | 1000 | Jump | 1000 | Shot | 1000 | Running dribble | 1000 | Walking dribble | 1000 |
| Total | | 12000 |
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