Research Article

Real-Time Collection Method of Athletes’ Abnormal Training Data Based on Machine Learning

Table 2

Comparison of peak signal-to-noise ratio.

ActionMethod of this article (dB)BP neural network method (dB)Support vector machine method (dB)

Standing dribble35.6127.5225.61
Walking dribble34.2526.4826.34
Running dribble36.5225.6127.85
Shot34.1526.8524.05
Pass35.6227.5225.64
Catch the ball34.8528.6123.61
Walk36.2525.6427.85
Run33.4526.3426.58
Jump31.5229.5228.64
Shot34.5224.8126.34
Running dribble33.6523.5221.52
Walking dribble34.8526.4823.96