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Mathematical Problems in Engineering
Volume 2015 (2015), Article ID 237061, 8 pages
Research Article

A Fading Channel Simulator Implementation Based on GPU Computing Techniques

1Universidad de Guadalajara, Boulevard Marcelino García Barragán 1421, 44430 Guadalajara, JAL, Mexico
2Universidad de Quintana Roo, Boulevard Bahía s/n, Esquina Ignacio Comonfort, 77019 Chetumal, QRoo, Mexico
3Universidad Autónoma de Yucatán, Avenida Industrias No Contaminantes, S/N, 97310 Mérida, YUC, Mexico

Received 13 September 2014; Revised 11 March 2015; Accepted 11 March 2015

Academic Editor: Chunlin Chen

Copyright © 2015 R. Carrasco-Alvarez et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to Cite this Article

R. Carrasco-Alvarez, J. Vázquez Castillo, A. Castillo Atoche, and J. Ortegón Aguilar, “A Fading Channel Simulator Implementation Based on GPU Computing Techniques,” Mathematical Problems in Engineering, vol. 2015, Article ID 237061, 8 pages, 2015. doi:10.1155/2015/237061