Research Article

The Role of Motivation and Desire in Explaining Students’ VR Games Addiction: A Cognitive-Behavioral Perspective

Table 2

Reliability analysis of the collected survey.

ConstructItemsLoadingsCRCAAVE

Cyber aggression (CA)CG10.8790.9230.9230.706
CG20.866
CG30.858
CG40.828
CG50.767

Enjoyment (EJ)EJ10.8720.8880.8820.615
EJ20.801
EJ30.790
EJ40.743
EJ50.706

Cognitive absorption (CA)CA10.8990.9240.7650.802
CA20.894
CA30.893

Time distortion (TD)TD10.8040.8350.9060.628
TD20.791
TD30.783

Behavioral desire (BD)BD10.8670.8850.9000.718
BD20.845
BD30.831

VR game addiction (GA)GA10.7680.7910.7460.559
GA20.767
GA30.706
Maximum variance explained is 33.074%