Research Article

Ray Tracing Acceleration Algorithm Based on FaceMap

Table 1

Model data.

Scene nameNo. of verticesNo. of surfacesSize (MB)

Chessboard6174912331411.4
Grass patch52600868646.93
Bust22299445904.01
Typewriter7392014555811.3

Each scene was rendered in white mode with the same camera view, and eight point light sources were added to the scene.