Research Article

Effect of a Home-Based Virtual Reality Intervention for Children with Cerebral Palsy Using Super Pop VR Evaluation Metrics: A Feasibility Study

Figure 1

Super Pop VR game. The player needs to pop the yellow bubbles but to avoid the red bubble. The two blue bubbles represent the player’s hands. Please note that the locations, sizes, shapes, appearing time, and retaining time of the bubbles can be adjusted.