Research Article
A Mixed Methods Small Pilot Study to Describe the Effects of Upper Limb Training Using a Virtual Reality Gaming System in People with Chronic Stroke
Table 1
Baseline values for the YouGrabber and gym groups.
| |||||||||||||||||||||||||||||||||||||||||||||
MAL: motor activity log, AMT: amount completed; a higher score indicates greater use, HW: how well; how well they perceived they used their upper limb; a higher score indicates greater use, and box and block: how many blocks moved in 60 seconds with affected arm. FSS: fatigue severity scale; a higher score indicates greater fatigue. |