Research Article
Low-Complexity Texture Video Coding Based on Motion Homogeneity for 3D-HEVC
Table 10
Coding results of ESMMD compared to original 3D-HEVC.
| Sequences | Texture video | Rendered view | Dtime (%) | BDBR (%) | BDPSNR (dB) | BDBR (%) | BDPSNR (dB) |
| Kendo | 0.29 | −0.01 | 0.13 | −0.01 | −17.6 | Balloons | 0.25 | −0.01 | 0.11 | −0.01 | −17.0 | Newspaper | 0.42 | −0.01 | 0.18 | −0.01 | −15.4 | Shark | 0.83 | −0.03 | 0.28 | −0.01 | −12.9 | Undo_Dancer | 0.75 | −0.03 | 0.25 | −0.01 | −12.4 | GT_Fly | 0.24 | −0.01 | 0.10 | −0.01 | −18.3 | Poznan_Street | 0.21 | −0.01 | 0.06 | −0.00 | −19.1 | Poznan_Hall2 | 0.09 | −0.00 | 0.02 | −0.00 | −25.3 | Average | 0.39 | −0.01 | 0.14 | −0.01 | −17.2 |
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