Research Article

Low-Complexity Texture Video Coding Based on Motion Homogeneity for 3D-HEVC

Table 13

Runtime ratio of the proposed overall algorithm for only encoding texture video.

SequencesDtime (tex) (%)Dtime (base) (%)Dtime (dep) (%)

Kendo−76.6−60.8−82.7
Balloons−75.1−59.1−81.8
Newspaper−79.1−61.8−84.2
Shark−83.3−65.3−88.2
Undo_Dancer−82.1−64.4−86.7
GT_Fly−80.2−63.9−84.8
Poznan_Street−80.1−65.4−83.2
Poznan_Hall2−72.6−57.1−78.1
Average−78.6−62.2−83.7