Research Article

Low-Complexity Texture Video Coding Based on Motion Homogeneity for 3D-HEVC

Table 15

Coding results of the proposed overall method compared with the OLCRS [28] method.

SequencesTexture videoRendered viewDtime (%)
BDBR (%)BDPSNR (dB)BDBR (%)BDPSNR (dB)

Kendo0.45−0.020.12−0.01−31.5
Balloons0.52−0.020.09−0.01−30.1
Newspaper1.01−0.030.39−0.02−31.2
Shark1.91−0.050.56−0.02−39.7
Undo_Dancer1.84−0.050.95−0.03−38.5
GT_Fly0.92−0.030.11−0.01−31.6
Poznan_Street0.21−0.010.04−0.00−32.2
Poznan_Hall20.12−0.010.02−0.00−27.8
Average0.87−0.030.29−0.01−32.8