Research Article

Three Strategies for Improving Shortest Vector Enumeration Using GPUs

Table 2

An example of selecting level on which GPU points are generated, for dimension .

LevelExpected nodesExecution time for 393,216 nodesExpected timeReal time

2752,967,13831242,02731,209
31121,978,4315817,9927,966
3235,750,903454,0916,603
33167,652,8633012,8505,657
3446,247,260252,9404,895
35216,875,2362011,0304,746
36625,052,4511220,0924508
373,663,833,9229.8691,8715,233
381,044,016,7274.1511,6205,384
395,351,034,4472,4232,9325,872