Research Article

A Generalized Quantum-Inspired Decision Making Model for Intelligent Agent

Table 2

Empirical studies and experiment results using QDM on Prisoner's Dilemma (the probability indicates that Player 2 chooses “defect” by known “defect,” “cooperate,” or “unknown”).

Known defect Known cooperate Unknown

Shafir and Tversky [3] 97% 84% 63%
Li and Taplin [4] 83% 66% 60%
Croson [15] 67% 32% 30%
Buesmeyer et al. [16] 91% 84% 66%
Average of above 84% 66% 55%
QDM 81% 65% 57%