Research Article

Decision Support Model for Introduction of Gamification Solution Using AHP

Table 4

Normalized priority weights of three gamification platforms.

Decision criteria and weightsPlatforms' priority weights
Level 1Level 2Level 3Platform APlatform BPlatform C

Credibility of supplier (L: 0.101 G: 0.101)Track record (L: 0.500 G: 0.050)Market share (L: 0.667 G: 0.034)0.0190.010.006
Relationship (L: 0.333 G: 0.017)0.0020.0030.009
Speciality (L: 0.500 G: 0.050)A number of gamification professionals (L: 0.333 G: 0.017)0.0090.0040.003
Best practice (L: 0.667 G: 0.034)0.0190.0070.008

Competitiveness of product (L: 0.674 G: 0.674)Sales condition (L: 0.148 G: 0.100)Price (L: 0.667 G: 0.067)0.0110.020.037
Marketing program (L: 0.333 G: 0.033)0.0030.0060.019
Architecture (L: 0.195 G: 0.131)H/W requirement (L: 0.168 G: 0.022)0.0060.0120.012
OS supported (L: 0.198 G: 0.026)0.0140.0060.005
Source language (L: 0.239 G: 0.031)0.0040.0090.017
DB supported (L: 0.395 G: 0.052)0.0290.0120.008
Function (L: 0.426 G: 0.287)Game mechanics supported (L: 0.458 G: 0.131)0.0160.0730.042
Game engine supported (L: 0.240 G: 0.069)0.0070.0110.038
Security (L: 0.116 G: 0.033)0.0020.0060.019
Analytic administration (L: 0.185 G: 0.053)0.0260.0110.029
Performance (L: 0.231 G: 0.156)Functionality (L: 0.215 G: 0.034)0.0190.0090.009
Reliability (L: 0.144 G: 0.022)0.0120.0040.002
Usability (L: 0.178 G: 0.028)0.0150.0080.008
Efficiency (L: 0.083 G: 0.013)0.0020.0040.007
Maintainability (L: 0.202 G: 0.031)0.0030.0060.017
Portability (L: 0.178 G: 0.028)0.0150.0060.003

Continuity of service (L: 0.226 G: 0.226)Vendor stability (L: 0.333 G: 0.075)Financial stability (L: 0.333 G: 0.025)0.0140.0070.007
Vision and experience of the management staff (L: 0.667 G: 0.050)0.0240.0280.011
Contract terms (L: 0.667 G: 0.150)Warranty (L: 0.667 G: 0.100)0.0080.0310.056
Product liability (L: 0.333 G: 0.050)0.0080.0150.028