Research Article

Real-Time Terrain Storage Generation from Multiple Sensors towards Mobile Robot Operation Interface

Figure 5

Texture mapping for MDB. (a) A node of the terrain mesh. (b) The node texture of (a). (c) Mapping the node texture onto the node mesh.
769149.fig.005a
(a)
769149.fig.005b
(b)
769149.fig.005c
(c)