Research Article
A Game Theory Approach for Platoon-Based Driving for Multimedia Transmission in VANETs
begin | Event: Begining the Platoon | (3)adv.Location | (4)adv.DNLocation | (5)adv.Speed | (6)adv.Direction | (7)adv.Source | (8)broadcast(adv) | (9)Event: Platoon Decision | (10)compute , | (11)id | (12)ack.Speed | (13)unicast(ack, id) | (14)Receive: adv | (15)if inside ROI then | (16)join.Source | (17)join.RSSI RSSI | (18)join.Path | (19)join.Location | (20)join.Speed | (21)unicast(join, adv.Source) | (22)Receive: join | (23)Add all information of join message into a candidate list DC | (24)Receive: ack | (25) become part of the platoon | (26) ack.Speed | (27)Start the platoon with |
|