Research Article
A Novel Ray-Casting Algorithm Using Dynamic Adaptive Sampling
Table 1
Comparison of the time consumption of each stage of the above algorithms (unit: seconds).
| Algorithms | Data preprocessing time | Sampling time | Drawing time | Total time |
| VS3D | 23 | 32 | 33 | 88 | Dual-FHR | 17 | 28 | 31 | 76 | RIFT2 | 16 | 25 | 31 | 72 | SHSR-UV | 17 | 23 | 26 | 66 | Ray-casting DAS | 24 | 16 | 21 | 61 |
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