Research Article
Construction of Virtual Reality-Interactive Classroom Based on Deep Learning Algorithm
Table 2
Stability of teaching resource platform before and after using this method.
| Distribution of interactive classroom resources | Platform stability before using this approach (%) | Platform stability with textual approach (%) |
| 1 | 87.8 | 93.8 | 2 | 85.3 | 95.6 | 3 | 86.7 | 97.4 | 4 | 93.5 | 94.2 | 5 | 91.6 | 93.3 | 6 | 90.4 | 97.4 | Average value | 89.22 | 95.28 |
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