Research Article

Measuring the Influence of Web Features in the Online Gamification Environment: A Multimediation Approach

Table 5

Effect size and predictive relevance.

Endogenous variablesExogenous variablesEffect size

Experiential value0.2930.455User experience0.841
Intention to use0.2010.295User satisfaction0.424
Monetary value0.3080.488User experience0.959
Recommendation0.1650.268User satisfaction0.370
User experience0.3320.542Hedonic features0.306
Utilitarian features0.066
User satisfaction0.3330.569User experience0.054
Experiential value0.049
Monetary value0.153

Note: and represent predictive relevance as well as coefficient of determination.