Research Article
Research on the Application of Visual SLAM in Embedded GPU
Table 8
The absolute error between the trajectory estimated by the visual SLAM algorithm without GPU acceleration and the actual value.
| Dataset | Without GPU acceleration | Mean (m) | Median (m) | RMSE (m) | STD (m) |
| MH_01_easy | 0.228 | 0.225 | 0.256 | 0.116 | MH_02_easy | 0.280 | 0.272 | 0.308 | 0.129 | MH_03_medium | 0.423 | 0.397 | 0.492 | 0.250 | MH_04_difficult | 0.424 | 0.417 | 0.489 | 0.243 | MH_05_difficult | 0.409 | 0.387 | 0.477 | 0.246 |
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