Morphable 3D-Mosaics: A Hybrid Framework for Photorealistic Walkthroughs of Large Natural Environments
Figure 6
In the middle,
we show an incomplete destination depth map ,
whose region has been filled-in by using the optical flow
from Figure 5 and applying (6). On the left, we show the full destination depth
map that has been produced by extending to region without using geometric morphing. Notice the
discontinuities existing along the boundary .
On the right, we show the full destination depth map that has been produced
when geometric morphing has been enabled. As can be seen, no discontinuities
exist along the boundary in this case.
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