Research Article

An Empirical Study on the Effects of Using Kahoot as a Game-Based Learning Tool on EFL Learners’ Vocabulary Recall and Retention

Table 3

Means and standard deviations of both groups on the immediate vocabulary posttest.

GroupsNMeansStd. deviationsStd. error means

CG2513.842.300.46
EG2518.121.980.39