Research Article
An Empirical Study on the Effects of Using Kahoot as a Game-Based Learning Tool on EFL Learners’ Vocabulary Recall and Retention
Table 4
Inferential statistics of both groups on the immediate vocabulary posttests.
| | | Levene’s test for equality of variances | t-test for equality of means | F | Sig. | t | Df | Sig. (2-tailed) | Mean difference | Std. error difference |
| Scores | Equal variances assumed | 0.74 | 0.39 | 7.03 | 48 | 0.00 | −4.28 | 0.60 | | Equal variances not assumed | | | 7.03 | 46.97 | 0.00 | −4.28 | 0.60 |
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