Research Article
An Application of a Game Development Framework in Higher Education
Table 3
Design & implementation phase description.
| # | Implementation deliverables | Details of implementation |
| (1) | Design and implementation | A more detailed view of the various parts of the
architecture description of game design. | (2) | User’s manual | To guide the users;
the steps to compile and run the game. | (3) | Test report | Contains both
functional requirements and quality requirements (quality scenarios). | (4) | Relationship with the architecture | List the
inconsistencies between the game architecture and the implementation and the
reasons for these inconsistencies. | (5) | Problems, issues, and points learned | Listing problems and
issues with the document or with the implementation process. |
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