International Journal of Computer Games Technology / 2009 / Article / Tab 3

Research Article

An Application of a Game Development Framework in Higher Education

Table 3

Design & implementation phase description.

#Implementation deliverablesDetails of implementation

(1)Design and implementationA more detailed view of the various parts of the architecture description of game design.
(2)User’s manualTo guide the users; the steps to compile and run the game.
(3)Test reportContains both functional requirements and quality requirements (quality scenarios).
(4)Relationship with the architectureList the inconsistencies between the game architecture and the implementation and the reasons for these inconsistencies.
(5)Problems, issues, and points learnedListing problems and issues with the document or with the implementation process.

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