Research Article
Games and Agents: Designing Intelligent Gameplay
Table 3
Interaction scene in OperA.
| Interaction scene: save victim |
| Roles | Leading_firefighter(1),
door_opener(1), fire_extinguisher(1), ambulance(2), victim(3) |
| Results | |
| Interaction patterns | PATTERN(r1) = | DONE(T, at(H,T)) BEFORE DONE(B, secure_area),
| DONE(B, secure_area) BEFORE DeadlineH), | DONE(M, stabilise(H) BEFORE Dead(H))
| DONE(T, transport_to_ambulance(H))
| |
| Norms | PERMITTED(E, blow_obstacles)
| OBLIGED(M,stabilise(T) BEFORE
Dead(T))
| OBLIGED (B, extinguish_fire
BEFORE transport(H)) |
|
|